(Optional) Introduction to Sets & Maps
Authors: Darren Yao, Benjamin Qi, Allen Li, Jesse Choe, Nathan Gong
Maintaining collections of distinct elements/keys with sets and maps.
Prerequisites
Resources | ||||
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IUSACO | module is based off this | |||
CPH | covers similar material |
C++ contains two versions of sets and maps; one using sorting and the other using hashing.
Sets
Focus Problem – try your best to solve this problem before continuing!
View Internal SolutionA set is a collection of elements that contains no duplicates.
Unordered Sets
In unordered sets, elements are stored in an arbitrary order through hashing.
Insertions, deletions, and searches are all (with a high
constant factor). Unordered sets are implemented by
std:unordered_set
in the <unordered_set>
header.
Some operations on an std::unordered_set
named s
include:
s.insert(x)
, which adds the elementx
tos
if not already present.s.erase(x)
, which removes the elementx
froms
if present.s.count(x)
, which returns1
ifs
containsx
and0
if it doesn't.
Unordered sets work with primitive types, but require a custom hash function for structures/classes like vectors and pairs.
Warning: Unordered Set Performance
unordered_set
actually has worst-case behavior, and
a program that uses it times out on Distinct Numbers.
For more on unordered maps and sets, check out this module.
In any case, just default to using ordered sets in C++.
unordered_set<int> s;s.insert(1); // {1}s.insert(4); // {1, 4}s.insert(2); // {1, 4, 2}s.insert(1); // does nothing because 1's already in the setcout << s.count(1) << endl; // 1s.erase(1); // {2, 4}cout << s.count(5) << endl; // 0s.erase(0); // does nothing because 0 wasn't in the set
Sorted Sets
In sorted sets, the elements are sorted in order of element. Insertions,
deletions, and searches are all , where is the number
of elements in the set. Sorted sets are implemented by
std:set
in the <set>
header.
std::set
includes all the essential operations that std::unordered_set
has
(including insertion, deletion, searches, etc.), but also some additional ones.
Refer to the
More Operations on Sorted Sets
module for more detail.
You can iterate through a set in sorted order using a for-each loop.
set<int> s;s.insert(1); // [1]s.insert(4); // [1, 4]s.insert(2); // [1, 2, 4]// Outputs 1, 2, and 4 on separate linesfor (int element : s) { cout << element << endl; }
Solution - Distinct Numbers
This problem asks us to calculate the number of distinct values in a given list.
Method 1 - Set
This is probably the easier of the two methods, but requires knowledge of sets. Because sets only store one copy of each value, we can insert all the numbers into a set, and then print out the size of the set.
#include <bits/stdc++.h>using namespace std;int main() {int n;cin >> n;set<int> distinctNumbers;for (int i = 0; i < n; i++) {
Method 2 - Sorting
Check out the solution involving sorting.
Maps
Focus Problem – try your best to solve this problem before continuing!
A map is a set of entries, each consisting of a key and a value. In a map, all keys are required to be unique, but values can be repeated. Maps have three primary methods:
- one to add a specified key-value pairing
- one to retrieve the value for a given key
- one to remove a key-value pairing from the map
In sorted maps, the pairs are sorted in order of key. Insertions, deletions,
and searches are all , where is the number of pairs in
the map. In unordered maps, the pairs aren't kept in sorted order and all
insertions, deletions, and searches are all . Sorted maps are
implemented with std::map
and unordered maps are implemented with
std::unordered_map
.
Some operations on an std::map
and std::unordered_map
named m
include:
m[key]
, which returns a reference to the value associated with the keykey
.- If
key
is not present in the map, then the value associated withkey
is constructed using the default constructor of the value type. For example, if the value type isint
, then callingm[key]
for a key not within the map sets the value associated with that key to0
. As another example, if the value type isstd::string
, then callingm[key]
for a key not within the map sets the value associated with that key to the empty string. More discussion regarding what happens in this case can be found here. - Alternatively,
m.at(key)
behaves the same asm[key]
ifkey
is contained withinm
but throws an exception otherwise. m[key] = value
will assign the valuevalue
to the keykey
.
m.count(key)
, which returns the number of times the key is in the map (either one or zero), and therefore checks whether a key exists in the map.m.erase(key)
, which removes the map entry associated with the specified key if the key was present in the map.
map<int, int> m;m[1] = 5; // [(1, 5)]m[3] = 14; // [(1, 5); (3, 14)]m[2] = 7; // [(1, 5); (2, 7); (3, 14)]m[0] = -1; // [(0, -1); (1, 5); (2, 7); (3, 14)]m.erase(2); // [(0, -1); (1, 5); (3, 14)]cout << m[1] << endl; // 5cout << m.count(7) << endl; // 0cout << m.count(1) << endl; // 1cout << m[2] << endl; // 0
Iterating Over Maps
An std::map
stores entries as pairs in the
form {key, value}
. To iterate over maps, you can use a for
loop.
The auto
keyword suffices to iterate over any type of pair
(here, auto
substitutes for pair<int, int>
).
// Both of these output the same thingfor (const auto &x : m) { cout << x.first << " " << x.second << endl; }for (auto x : m) { cout << x.first << " " << x.second << endl; }
The first method (iterating over const references) is generally preferred over the second because the second will make a copy of each element that it iterates over. Additionally, you can pass by reference when iterating over a map, allowing you to modify the values (but not the keys) of the pairs stored in the map:
for (auto &x : m) {x.second = 1234; // Change all values to 1234}
While you are free to change the values in a map when iterating over it (as demonstrated above), it is generally a bad idea to insert or remove elements of a map while iterating over it.
For example, the following code attempts to remove every entry from a map, but results in a segmentation fault.
map<int, int> m;for (int i = 0; i < 10; ++i) m[i] = i;for (auto &it : m) {cout << "Current Key: " << it.first << endl;m.erase(it.first);}
The reason is due to "iterators, pointers and references referring to elements
removed by the function [being] invalidated" (as stated in the documentation for
erase
), though iterators
are beyond the scope of this module.
One way to get around this is to just create a new map instead of removing from the old one.
map<int, int> m, M;for (int i = 0; i < 10; ++i) m[i] = i;int current_iteration = 0;for (const auto &it : m) {// only includes every third elementif (current_iteration % 3 == 0) { M[it.first] = it.second; }
Another is to maintain a list of all the keys you want to erase and erase them after the iteration finishes.
map<int, int> m;for (int i = 0; i < 10; ++i) { m[i] = i; }vector<int> to_erase;int current_iteration = 0;for (const auto &it : m) {// removes every third elementif (current_iteration % 3 == 0) { to_erase.push_back(it.first); }
Problems
Some of these problems can be solved by sorting alone, though sets or maps could make their implementation easier.
Status | Source | Problem Name | Difficulty | Tags | |
---|---|---|---|---|---|
CSES | Easy | Show TagsMap | |||
Bronze | Easy | Show TagsSet | |||
Bronze | Normal | Show TagsSet, Simulation | |||
Bronze | Normal | Show TagsMap | |||
Bronze | Normal | Show TagsMap, Sorting | |||
Silver | Normal | Show TagsMap | |||
CF | Normal | Show TagsPrefix Sums, Set | |||
AC | Hard | Show TagsMap | |||
CF | Hard | Show TagsMap, Set |
Check Your Understanding
What is the time complexity of insertions, deletions, and searches in a sorted set of size ?
Module Progress:
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